Forget gamification

Forget gamification

Rahul Vohra (founder of Superhuman, my favourite email app) spoke about how he designed an enterprise application based on 7 primary game design principles to make it fun, rewarding and productive.

Principles of Game Design:

  • Create concrete, achievable, and rewarding goals
  • Design for nuanced emotion
  • Create rapid and robust controls
  • Make fun toys, and combine them into games
  • Make the next action obvious
  • Give clear and immediate feedback with no distraction
  • Balance high perceived skill with high perceived challenge

Some quotes:

Game design is not gamification.

Games need goals and are a defining feature of games.

The best games create strong emotions because emotions are the foundation of memory.

Source: a16z